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music composer / DJ

mifumei

ミフメイ
ミフメイ

My journey in music began at CAPCOM with sound design for arcade games, where I worked on iconic titles such as Monster Hunter, Devil May Cry, and Rockman. During this period, I mastered the art of translating an IP’s unique world and characteristics into compelling audio experiences. This experience laid the groundwork for my transition into game music production later at Bandai Namco Studios, where I have contributed to major projects including THE IDOLM@STER, Tekken, ACE COMBAT 7, and DAEMON X MACHINA.

My diverse background in both arcade and game soundtracks has equipped me with a refined ability to balance immersive user experiences with innovative musical expression. As the Music Director and Lead Composer for Tekken 8, I was responsible for overseeing the entire soundtrack, blending my expertise in composition with strategic direction to deliver an unforgettable audio experience.

Working on THE IDOLM@STER was particularly transformative, allowing me to develop a deep understanding of character-driven music production. Crafting distinctive, character-specific tracks enhanced my skills in tailoring music to enhance player engagement and emotional connection.

My core strengths lie in my analytical approach and ability to translate complex musical ideas into unique, impactful compositions. I excel in creating vibrant, memorable club music that not only resonates with players but also amplifies the overall gaming experience. My passion for merging technical precision with creative flair ensures that every project benefits from a dynamic, engaging soundscape.

Also active as a DJ, I mainly perform at events in Tokyo.

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ミフメイ
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